MUDGEON:
As the son of a blacksmith and a fool, Mudgeon said "this soap is not a tool." His mind he stood to lose, because of branches, twigs and booze. With a dream of becoming a mighty sorcerer, but with a fear of being turned into soap water, he then went to Vilingu to learn the powers of good, however, without knowing that something was afoot. He rode there on a beautiful horse, and brought along: a clean criminal record of course. (Mudgeon appears in Heroes IV - original picture and name)


BAKRUS:
Bakrus was once a street corner con-man who preached that the end of the world was near while picking the pockets of those who stopped to listen.  Who would have guessed he would be right?  The irony of the Reckoning was not lost on him, so he has dedicated his life to the priesthood.... But old habits are known to be hard to break. (His biography is his original biography. Only last line is added. This made Bakrus a perfect cast for the role)

KINETA:
Kineta has trouble retaining her interest in any one job for long, so she has dipped her fingers into just about everything from merchant, to thief, to spy.  It doesn't matter what she's doing as long as it is fun, and her idea of fun usually involves some form of wanton destruction.


AGRAYNEL:
Born in a small woodland village, Agraynel lost both of her parents in an attack by a neighboring kingdom.  She chose to become a bard both to honor her parents by keeping their memory alive through song, and to record history from the perspective of the common people. (Agraynel is borrowed from "Another Bard's Tale" - The Gathering Storm)

DAMALA:
Damala recently died by a poisoning. Her father was human and her mother elven. Now she has arisen from her grave and wanders restlessly around in Farmerville, to which she of unexplained reasons, feels drawn to. (This role was created entirely from the fact that Damala is an undead elf)

MORREX:
Morrex was a friend of Mudgeons father. Now he wanders restlessly around in Farmerville. (Morrex is one of the few bi-characters who actually appear as a hero, but without the player likely ever noticing this at any time. He has no custom portrait though).

TANERU:
Taneru is Tonwens right hand and faithful follower. Beside that they're lovers.

TONWEN:
Tonwen was out casted by the wood elves after having killed several white tiger cups, in order to forge magical weapons of their fur, for Taneru. Ever since her exclusion she has sworn revenge over the wood elves.

N'AGUALI:
Very little is known about N'Aguali

SHADDAR:
Shaddar is a Master Wardancer (the name is taken from the game Sacred)

CHIARA:
Chiara is a swamp elven group leader

AHANIAN:
Grandmaster Wardancer, group leader

NAGINI:
Standard Bearer (moral increaser) (name is taken from Harry Potter)

MATHON, PIUS, TAIN:
Wardancer (the term Wardancer is taken from Warhammer)

NOMUSA:
Orange group leader. Master of setting up traps.

KAIA, ODIAN:
Waywatcher (the term Waywatcher is taken from Warhammer. Waywatchers are masters of hiding and setting up traps.)

The rest of the swamp elves has their original biographies.

UNDEAD MUDGEON:
As the son of a blacksmith and a fool, Mudgeon thought - I'd better not drink of the Magician's Pool. I wonder, is it safe to drink from this well? I mean, the water could be poisoned, but who could tell? Or it could be contaminated by dead corpses I think, in that case, no one from this well should drink. Should I take the risk? I mean, I've got so much to lose.. Perhaps it would have been safest, if I had had a bottle of booze? Alas I took the chance and ended up undead as you see. Oh, if only you had paid attention, to what happened in chapter three.


BARON VON TARKIN:
"So many living, so little time."  Such is the lament of the Baron Von Tarkin.  Having become discontented over the decades with his own small kingdom, the Baron now seeks to rid the world of all living things, converting them instead to a vast army of the undead. (Original biography - kindly borrowed from Death March campaign)

MOORGU: (MOoRGUE, morgue)
After the arrival to this new world, Moorgu had begun feeling a fear, he'd never felt before. The destruction of the old world had made Moorgu realize that nothing last forever. And Moorgu had become an aging man. He had not been able to find a place for himself in this new world that could match the respect and honor he had achieved in the old world. How could he be able to rebuild the fame and reputation he had worked his entire life to create? He began questioning if immortality could be the answer. A life after death would ensure him enough time to rebuild his reputation, but also open opportunities for more than that. In time Moorgu had to realize that the easiest way to understand death was to get involved with the dead or become part of them.

AEDTH: (DEATH)
Aedth uses his pretty face to charm young women who unsuspecting throw themselves in his merciless arms.

RESTINUR GRAVEZ: (REST-IN-yoUR-GRAVEz)
Restinur secretly works as a spy for Baron Von Tarkin.

RESTINA COFFAY: (REST-IN-A-COFFIn-NAY) (NAY/NO)
(No special biography)

MUNKAR & NAKIR:
The names of two succubae (female demons) borrowed from Clive Barkers "Saint Sinner".

MANNFRED VON CARSTEIN:
The name is borrowed from Warhammer. (There are no special biographies for the many members of the Von Carstein family).